دوره 6، شماره 3 - ( 7-1404 )                   جلد 6 شماره 3 صفحات 191-183 | برگشت به فهرست نسخه ها


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Paul C, Honal A, Beez D. (2025). Beyond Role-Play: How Virtual Reality and Artificial Intelligence Transform Leadership Competency Development in Higher Education. johepal. 6(3), 183-191. doi:10.61882/johepal.6.3.183
URL: http://johepal.com/article-1-1435-fa.html
(1404). Beyond Role-Play: How Virtual Reality and Artificial Intelligence Transform Leadership Competency Development in Higher Education نشریه سیاست و رهبری آموزش عالی 6 (3) :191-183 10.61882/johepal.6.3.183

URL: http://johepal.com/article-1-1435-fa.html


چکیده:   (23 مشاهده)
  • VR/AIsupported environments significantly outperform traditional role‑play in developing leadership competencies among business students.
  • Students reported higher competence gains (very large effect size, d = 1.82), stronger engagement, and deeper practical understanding through VR/AI training.
  • Immersive, interactive technologies bridge the gap between theory and practice, preparing learners more effectively for real‑world leadership challenges.
  • Findings provide evidence‑based recommendations for integrating VR/AI into higher education curricula while noting ethical and access considerations.
     
نوع مطالعه: پژوهشي | موضوع مقاله: تخصصي
دریافت: 1403/10/24 | پذیرش: 1404/6/24 | انتشار: 1404/7/8

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